/* Level Game — radii, shadows, motion */
:root{
  /* Radii (generous, game-friendly) — proto.css */
  --r-2xl:32px; --r-xl:26px; --r-lg:20px; --r-md:14px; --r-sm:10px; --r-pill:999px;
  /* Admin dashboard radii (admin.css uses its own, slightly different set) */
  --r-admin-xl:30px; --r-admin-lg:24px; --r-admin-md:18px; --r-admin-sm:12px;
  /* Soft shadows (indigo-tinted, never gray-black) */
  --shadow-sm:0 1px 2px rgba(61,64,91,.06), 0 3px 8px rgba(61,64,91,.07);
  --shadow:0 2px 4px rgba(61,64,91,.06), 0 14px 30px rgba(61,64,91,.12);
  --shadow-lg:0 8px 18px rgba(61,64,91,.12), 0 30px 60px rgba(61,64,91,.18);
  /* Motion */
  --spring:cubic-bezier(.34,1.56,.64,1); /* @kind other */
  --ease:cubic-bezier(.22,.61,.36,1); /* @kind other */
  --t-fast:.14s; /* @kind other */
  --t:.22s; /* @kind other */
  --t-slow:.4s; /* @kind other */
}
